Pensamento computacional desplugado: análise da experiência com o projeto Pipe
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Date
Type
Relatos de experiência
Classfication
Date
Journal Title
Tecnologias, Sociedade e Conhecimento
Journal ISSN
2318-8839
Page(s)/e-location
141-155
Language
pt
Source
Campinas, SP
7
1
7
1
Source
Collections
Abstract
Este artigo analisa uma experiência de desenvolvimento do pensamento computacional desplugado (PCD) com o Projeto Pipe à luz da Epistemologia Genética de Jean Piaget. Inspirado em blocos de montar, o Pipe tem como objetivo desenvolver as habilidades cognitivas dos estudantes, potencializando o pensamentocríticonaresoluçãodeproblemas. Osdados foram obtidos por meio de diálogos estabelecidos nas relações de aprendizagens, de algoritmos criados a partir da atividade proposta e de registros fotográficos. Evidenciamos a eficácia do uso do material concreto no processo de aprendizagem, a importância do lúdico como um elemento mediador entre o prazer e a aprendizagem e o desenvolvimento das habilidades do pensamento computacional em situações de resolução de problemas, gerando novos sentidos para o conhecimento.
This paper analyzes an experience of creative learning in the developing unplugged computational thinking (PCD) with the Pipe Project based on Jean Piaget's Genetic Epistemology. Inspired by building blocks, Pipe aims to develop students' cognitive skills, enhancing critical thinking in problem solving. The data were obtained through dialogues established in the learning relationships, algorithms created from the proposed activity and photographic records. We highlight the effectiveness of the use of concrete material in the learning process, the importance of playfulness as a mediator between leisure and learning and the development of computational thinking skills in problem solving situations, generating new meanings for knowledge.
This paper analyzes an experience of creative learning in the developing unplugged computational thinking (PCD) with the Pipe Project based on Jean Piaget's Genetic Epistemology. Inspired by building blocks, Pipe aims to develop students' cognitive skills, enhancing critical thinking in problem solving. The data were obtained through dialogues established in the learning relationships, algorithms created from the proposed activity and photographic records. We highlight the effectiveness of the use of concrete material in the learning process, the importance of playfulness as a mediator between leisure and learning and the development of computational thinking skills in problem solving situations, generating new meanings for knowledge.
Description
Keywords
Pensamento computacional desplugado, Aprendizagem criativa, Material concreto, Unplugged computational thinking, Creative learning, Concrete material
Citation
BORGES, Karen Selbach; NORONHA, Fabricia Py Tortelli; BACKES, Luciana. Pensamento computacional desplugado: análise da experiência com o projeto Pipe. Tecnologias, Sociedade e Conhecimento, p. 141-155. 2020. https://doi.org/10.20396/tsc.v7i1.14705. Disponível em: https://econtents.bc.unicamp.br/inpec/index.php/tsc/article/view/14705. Acesso em: 2024-12-02
