Navegando por Autor "ACKERMANN, Edith K."
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- ItemGrowing up in the digital age: areas of change(2013) ACKERMANN, Edith K.Many new tools and mediations are at today’s children’s avail that we couldn’t dream of when we were growing up. And yet, the millennium generation is also facing new challenges, which call for creative solutions. Today’s youngsters are growing up in a world increasingly shielded from nature; of ever more busy work and entertainment schedules; longer commutes; disappearing or reorganizing neighborhoods; and recomposed families. And yet the children are extraordinarily resourceful. They invent their own surprising ways of navigating rough seas and seizing opportunities. Much can be learned from their interests and genres of engagement. This chapter identifies six areas of change that seem to inform how today’s kids play and learn
- ItemProgramming for the natives: What is it? What’s in it for the kids?(2013) ACKERMANN, Edith K.Programming is many things to many people, and not everyone agrees on its potential for human learning. This is especially true at a time when ever younger children are increasingly “expert” gamers, tweeters, information-seekers, and digital “bricoleurs”. Often self-taught, or at least grabbing much of what they know or are interested in) outside the classroom, today’s youngsters indeed surprise—and on occasion surpass us—with their clever uses of all things digital. Question is: how much of this “expertise” is deemed sufficient by experts in the field? This paper looks at programming “obliquely,” as an opportunity to explore issues of agency, control, and interaction styles, as played out in the creative and critical uses of “smart” tools by curious minds.